| 000 | 01355cam a2200325 a 4500 | ||
|---|---|---|---|
| 001 | 16665085 | ||
| 003 | OSt | ||
| 005 | 20140718113432.0 | ||
| 008 | 110224s2012 maua b 001 0 eng | ||
| 010 | _a 2011004742 | ||
| 020 | _a9780132545235 (alk. paper) | ||
| 020 | _a0132545233 (alk. paper) | ||
| 040 |
_aDLC _cDLC _dDLC |
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| 042 | _apcc | ||
| 050 | 0 | 0 |
_aT385 _b.A5133 2012 |
| 082 | 0 | 0 |
_a006.6 _222 |
| 100 | 1 |
_aAngel, Edward. _928896 |
|
| 245 | 1 | 0 |
_aInteractive computer graphics : _ba top-down approach with shader-based OpenGL / _cEdward Angel, David Shreiner. |
| 250 | _a6th ed. | ||
| 260 |
_aBoston : _bAddison-Wesley, _cc2012. |
||
| 300 |
_axxviii, 730 p., [16] p. of plates : _bill. (some col.) ; _c27 cm. |
||
| 504 | _aIncludes bibliographical references and index. | ||
| 505 | 0 | _aGraphics systems and models -- Graphics programming -- Geometric objects and transformations -- Viewing -- Lighting and shading -- From vertices to fragments -- Discrete techniques -- Modeling and hierarchy -- Procedural methods -- Curves and surfaces -- Advanced rendering. | |
| 630 | 0 | 0 |
_aOpenGL. _928897 |
| 650 | 0 |
_aComputer graphics. _928898 |
|
| 700 | 1 |
_aShreiner, Dave. _928899 |
|
| 906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
| 942 |
_2lcc _cBK |
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| 999 |
_c59537 _d59511 |
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